How stuff works: computer chess
Have you ever played chess against a computer player? Did you ever wonder
how the computer player can 'think'? Sander wanted to find out how chess
games are implemented on a computer and - after doing some research -
he built his own computer chess game.
In this presentation Sander will explain the techniques used to build
the game and show how they are implemented: minimax, alpha-beta pruning,
killer heuristics and more.
Of course the audience gets a chance to play the game themselves.
You can already take a look at the game at https://gogognome.nl/publications/gogochess/
and you can find the Java source code at https://github.com/gogognome/gogochess